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Earthquake引擎启动

August 23rd, 2011 Leave a comment Go to comments

Earthquake是基于Grandpa动画系统的3d引擎。以易用,轻便,高效为宗旨,专注于“瘦客户端”或基于网页的3d游戏。

Earthquake取名于《真侍魂》中我最喜欢的角色,地震虽然身形巨大,但非常灵活……没错,他实际上是个忍者……还会分身哦

关于开发的进展,可以看earthquake引擎开发日志

 

 

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  1. glcolor
    August 23rd, 2011 at 20:18 | #1

    期待,哈哈

  2. esrrhs
    September 25th, 2011 at 11:35 | #2

    郑哥v5啊aaaaaaaaaaaaaaaaaaaaaaaa

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